Kerby Joseph
Personal
Contract
Defense
| Season | Team | Games | Tkl | Sacks | FF | FR | Int | TD | Def |
|---|---|---|---|---|---|---|---|---|---|
| 2029 |
|
1 | 3 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 |
|
17 | 61 | 0.00 | 1 | 2 | 6 | 0 | 2 |
| Career | 18 | 64 | 0.0 | 1 | 2 | 6 | 0 | 2 | |
Defense
| Season | Wk | Opponent | Tkl | Sacks | FF | FR | Int | TD | Def |
|---|---|---|---|---|---|---|---|---|---|
| 2029 | 1 |
|
3 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | Wild Card |
|
5 | 0.00 | 1 | 0 | 0 | 0 | 1 |
| 2028 | 18 |
|
5 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 17 |
|
7 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 16 |
|
3 | 0.00 | 0 | 0 | 2 | 0 | 0 |
| 2028 | 15 |
|
4 | 0.00 | 0 | 0 | 1 | 0 | 0 |
| 2028 | 14 |
|
2 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 13 |
|
2 | 0.00 | 0 | 0 | 0 | 0 | 1 |
| 2028 | 12 |
|
4 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 10 |
|
4 | 0.00 | 0 | 0 | 1 | 0 | 0 |
| 2028 | 9 |
|
4 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 8 |
|
3 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 7 |
|
5 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 6 |
|
2 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 5 |
|
3 | 0.00 | 0 | 0 | 0 | 0 | 1 |
| 2028 | 4 |
|
3 | 0.00 | 0 | 0 | 1 | 0 | 0 |
| 2028 | 3 |
|
0 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2028 | 2 |
|
7 | 0.00 | 1 | 2 | 0 | 0 | 0 |
| 2028 | 1 |
|
3 | 0.00 | 0 | 0 | 1 | 0 | 0 |
Core & Physical
Passing
Rushing
Receiving
Blocking
Defense
Special Teams
No awards recorded yet.
The most physical coverage defenders prevent catches from happening even when their target has hands on the ball. When they enter the zone, they are nearly guaranteed knockouts.
Defenders with this ability can make spectacular interceptions while lurking in zones, and are more likely to attempt and succeed at diving swats/catches. Upgrades with COD, ZCV, and SPD.
Defenders with this ability have an improved chance to force catch knockouts, a longer knockout window, and react quicker in deep zone coverage, 20+ yards from the LoS and inside the hash marks. Upgrades with ZCV, AWR, and ACC.
Players with this ability are harder to knock out of The Zone, and lose composure slower. Upgrades with TGH and STA.
Defenders with this ability will have full vision of plays the offense has run via coach cam after the play has been called 5 times each quarter. Upgrades with ZCV, MCV, and PRC.