Marcus Branch
Player OVR
86
Scheme OVR
86
Team Scheme OVR
85
Personal
Height
6'4"
Weight
302 lbs
Age
21
Years Pro
0
College
Notre Dame
Draft
Round 1, Pick 3
Archetype
Run Stopper
Contract
Cap Hit
$8,260,000
Salary
$12,920,000
Bonus
$22,840,000
Length
4 yrs
Years Left
4
Release Penalty
$22,840,000
Defense
| Season | Team | Games | Tkl | Sacks | FF | FR | Int | TD | Def |
|---|---|---|---|---|---|---|---|---|---|
| 2037 |
|
12 | 13 | 8.00 | 0 | 1 | 0 | 0 | 0 |
| Career | 12 | 13 | 8.0 | 0 | 1 | 0 | 0 | 0 | |
Defense
| Season | Wk | Opponent | Tkl | Sacks | FF | FR | Int | TD | Def |
|---|---|---|---|---|---|---|---|---|---|
| 2037 | Conference |
|
1 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 18 |
|
2 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 17 |
|
0 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 16 |
|
2 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 15 |
|
1 | 0.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 12 |
|
2 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 11 |
|
1 | 0.00 | 0 | 1 | 0 | 0 | 0 |
| 2037 | 9 |
|
0 | 0.50 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 7 |
|
1 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 5 |
|
1 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 4 |
|
1 | 0.50 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 3 |
|
1 | 1.00 | 0 | 0 | 0 | 0 | 0 |
| 2037 | 2 |
|
1 | 0.00 | 0 | 0 | 0 | 0 | 0 |
Core & Physical
Passing
Rushing
Receiving
Blocking
Defense
Special Teams
Core
Development
Superstar
Penalty
Undisciplined
Clutch
No
Passing
Senses Pressure
Trigger Happy
Decision Maker
Conservative
Throws Ball Away
Yes
Throws Tight Spiral
No
QB Style
Balanced
Rushing
Covers The Ball
For All Hits
Fights For Extra Yards
No
Predictability
Yes
Receiving
Plays Ball In The Air
Conservative
Aggressive Catch
No
Possession Catch
No
Run After Catch
No
Feet In Bounds
No
Drop Open Passes
No
Defense
Big Hitter
No
Strips Ball
No
Utilizes Finesse Moves
No
Utilizes Power Moves
Yes
Utilizes Spin Move
Yes
High Motor
Yes
LB Style
Balanced
No awards recorded yet.
Superstar Ability
Adrenaline Rush
Pass rushers with this ability will heal some of their fatigue after sacking the QB. Upgrades with TAK and FMV.
Superstar Ability
Mr. Big Stop
Defenders with this ability will start 3rd or 4th down with increased fatigue replenishment. Upgrades with STA and TAK.
Superstar Ability
Ripper
Defenders with this ability will ignore two bars of blocker resistance when attempting rip pass rush moves. Upgrades with STA and FMV.