Tee Higgins
Player OVR
90
Scheme OVR
90
Team Scheme OVR
90
Personal
Height
6'4"
Weight
219 lbs
Age
28
Years Pro
7
College
Clemson
Draft
Round 3, Pick 1
Archetype
Physical
Contract
Cap Hit
$12,780,000
Salary
$53,760,000
Bonus
$47,570,000
Length
5 yrs
Years Left
5
Release Penalty
$50,840,000
Rushing
| Season | Team | Games | Att | Yds | TD | Fum | Brkn | Long |
|---|---|---|---|---|---|---|---|---|
| 2027 |
|
3 | 1 | -3 | 0 | 1 | 3 | 0 |
| 2026 |
|
11 | 2 | 5 | 0 | 0 | 16 | 4 |
| Career | 14 | 3 | 2 | 0 | 1 | 19 | 4 | |
Receiving
| Season | Team | Games | Tgt | Rec | Yds | TD | Long |
|---|---|---|---|---|---|---|---|
| 2027 |
|
7 | 51 | 48 | 714 | 2 | 81 |
| 2026 |
|
17 | 120 | 114 | 1,736 | 11 | 89 |
| Career | 24 | 171 | 162 | 2,450 | 13 | 89 | |
Rushing
| Season | Wk | Opponent | Att | Yds | TD | Fum | 20+ | Brkn | YAC | Long |
|---|---|---|---|---|---|---|---|---|---|---|
| 2027 | 9 |
|
0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 |
| 2027 | 7 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2027 | 5 |
|
1 | -3 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | Wild Card |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 18 |
|
1 | 4 | 0 | 0 | 0 | 1 | 0 | 4 |
| 2026 | 16 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 15 |
|
1 | 1 | 0 | 0 | 0 | 1 | 0 | 1 |
| 2026 | 13 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 12 |
|
0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 |
| 2026 | 11 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 10 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 8 |
|
0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 |
| 2026 | 4 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 3 |
|
0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 2026 | 2 |
|
0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 |
Receiving
| Season | Wk | Opponent | Tgt | Rec | Yds | TD | YAC | Long |
|---|---|---|---|---|---|---|---|---|
| 2027 | 9 |
|
8 | 7 | 181 | 1 | 68 | 81 |
| 2027 | 7 |
|
6 | 4 | 45 | 0 | 10 | 20 |
| 2027 | 6 |
|
4 | 4 | 57 | 0 | 9 | 30 |
| 2027 | 5 |
|
9 | 9 | 169 | 1 | 90 | 70 |
| 2027 | 4 |
|
9 | 9 | 97 | 0 | 13 | 20 |
| 2027 | 3 |
|
9 | 9 | 92 | 0 | 16 | 29 |
| 2027 | 1 |
|
6 | 6 | 73 | 0 | 26 | 20 |
| 2026 | Wild Card |
|
11 | 11 | 118 | 1 | 26 | 24 |
| 2026 | 18 |
|
4 | 4 | 53 | 0 | 8 | 26 |
| 2026 | 17 |
|
9 | 9 | 90 | 0 | 21 | 14 |
| 2026 | 16 |
|
3 | 3 | 115 | 1 | 80 | 89 |
| 2026 | 15 |
|
6 | 6 | 80 | 0 | 21 | 19 |
| 2026 | 14 |
|
6 | 6 | 101 | 0 | 20 | 30 |
| 2026 | 13 |
|
8 | 8 | 158 | 1 | 78 | 69 |
| 2026 | 12 |
|
9 | 7 | 90 | 1 | 14 | 18 |
| 2026 | 11 |
|
6 | 5 | 84 | 0 | 19 | 28 |
| 2026 | 10 |
|
8 | 8 | 63 | 1 | 5 | 18 |
| 2026 | 9 |
|
9 | 8 | 89 | 0 | 20 | 24 |
| 2026 | 8 |
|
7 | 6 | 202 | 3 | 140 | 80 |
| 2026 | 7 |
|
9 | 9 | 102 | 0 | 20 | 21 |
| 2026 | 5 |
|
5 | 5 | 88 | 0 | 24 | 24 |
| 2026 | 4 |
|
6 | 6 | 87 | 1 | 43 | 32 |
| 2026 | 3 |
|
6 | 6 | 77 | 0 | 17 | 18 |
| 2026 | 2 |
|
11 | 10 | 163 | 2 | 57 | 29 |
| 2026 | 1 |
|
8 | 8 | 94 | 1 | 11 | 19 |
Core & Physical
Passing
Rushing
Receiving
Blocking
Defense
Special Teams
Core
Development
Superstar X-Factor
Penalty
Undisciplined
Clutch
No
Passing
Senses Pressure
Paranoid
Decision Maker
Conservative
Throws Ball Away
No
Throws Tight Spiral
No
QB Style
Pocket
Rushing
Covers The Ball
Never
Fights For Extra Yards
No
Predictability
No
Receiving
Plays Ball In The Air
Conservative
Aggressive Catch
No
Possession Catch
No
Run After Catch
No
Feet In Bounds
No
Drop Open Passes
No
Defense
Big Hitter
No
Strips Ball
No
Utilizes Finesse Moves
No
Utilizes Power Moves
No
Utilizes Spin Move
No
High Motor
No
LB Style
Pass Rush
2026
| Award | Week | Conference | Team |
|---|---|---|---|
| Offensive Player of the Week | 8 | AFC |
|
X-Factor Ability
First One Free
Bronze
|
Silver
|
Gold
Some players thrive on making defenders look silly. When they enter the zone, this ability increases their fakeout rate on the next juke, spin or hurdle.
Make 20+ yard receptions
Consecutive passes not targeted
Superstar Ability
Deep Out Elite
Bronze
|
Silver
|
Gold
Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS, outside the numbers. Upgrades with DRR and SPC.
Superstar Ability
Acrobat
Bronze
|
Silver
|
Gold
Players with this ability are more likely to succeed at spectacular catches, diving catches, and catches on tipped passes. Upgrades with SPD, JMP, and CTH.
Superstar Ability
Quick Jump
Bronze
|
Silver
|
Gold
Players with this ability have a slightly reduced stamina cost and slightly longer perfect window for jumping snaps. Upgrades with ACC, AWR, and STA.
Locked
Unlocks at 95 OVR